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4 Aralık 2013 Çarşamba

Pictionary Pencils 2010 Advertising, Art Direction, Copywriting


Print and Outdoor campaign to promote the Pictionary game board of Mattel.







Outdoor / Print
•    Ojo de Iberoamérica 2011 / Gold in Print
•    El Dorado Awards Colombia 2012 / Gold in Outdoor
•    El Dorado Awards Colombia 2012 / Silver in Press
•    Lurzer´s Archieve Selection 2012
 
Credits
Agency: Ogilvy & Mather Colombia
Client: Mattel
Product: Pictionary
Chief Creative Officer: John Raúl Forero
Creative Executive Director: Juan José Posada 
Copywriter: Julián Gutiérrez 
Art Directors: Daniel Mora / Andrés López
Craft & Sculptures: Carlos Recio
3D Modeling: Camilo Merizalde



Think With Google Art Direction, Computer Animation, Motion Graphics


                 


  • Set of videos for the event Think with Google 2013
    More than 40 short videos made to present various speakers and the topics of their lectures.

    // Conjunto de vídeos para o evento Think with Google 2013
    // Mais de 40 pequenos vídeos produzidos para apresentar diversos palestrantes e os temas de suas palestras.


     

    Design / Animation: Daniel Rodrigues and Vitor Kanamura
    Soundtrack / Sound Design: Matheus Leston
    Client: Estilingue Filmes
     
     
     
  •  
     
     
     
     
    Following the brand guideline, we developed an illustrative icon library and some recurrent basic compositions, like tablets, smartphones, TVs and notebooks.
     
    // Seguindo o manual da marca, foi desenvolvida uma biblioteca de ícones ilustrativos e algumas composições básicas que se repetiam, como tablets, celulares, TVs e notebook.

     
     

    Part of the brand guideline:
    (be.net/gallery/Google-Visual-Assets-Guidelines-Part-1/9028077)
     


Some icon animation prints
 
// Prints de algumas animações de ícones






Assassin's Creed IV Black Flag Advertising, Art Direction, Digital Art

Ars Thanea team is proud to share two Global Key Visuals for the
launch of Ubisoft's Assassin's Creed IV Black Flag franchise.




Client: Ubisoft Creative Services, San Francisco
Art Director: Li Shen
Graphic Designer: Donna Roggi
Creative Director: Michael Hammond
Senior Project Manager: Ryan Molyneaux



Production Studio: Ars Thanea
Executive Creative Director: Peter Jaworowski
Art Director: Karol Kolodzinski, Pawel Szklarski, Karol Klonowski
Lead 3D Artist: Pawel Szklarski
3D Artist: Piotr Nowacki, Patryk Habryn, Anna Mierzejewska, Artur Szymczak, Iza Zelmanska, Krzysztof Rusinek
Digital Artists: Karol Klonowski, Karol Kolodzinski, Marcin Kowalski, Michal Lisowski
Matte Painter: Patryk Habryn
Production Director: Marcin Molski
Producer: Joanna Bak